AI Insights · Timothy · June 2024
Top 5 Entertainment Mascot Games on iOS in Latin America Q2 2024
In Q2 2024, the top 5 entertainment mascot games on iOS in Latin America saw varied performances in downloads, revenue, and weekly active users. Detailed insights are available from Sensor Tower.
In Q2 2024, the top 5 entertainment mascot games on iOS in Latin America showcased diverse trends in downloads, revenue, and weekly active users. Below is a detailed look at their performance, based on data from Sensor Tower.
Minion Rush: Running game by Gameloft saw its revenue fluctuate throughout the quarter. It started at approximately $800 in early April and ended at around $790 in late June. Downloads for the game remained relatively stable, ranging from about 15K to 18K weekly, peaking at 17.8K in the last week of June. Weekly active users showed a slight decline from 75.5K at the beginning of April to about 68.9K by the end of June.
Sonic Dash Endless Runner Game from SEGA experienced consistent revenue, with weekly figures oscillating between $450 and $740. The game’s downloads saw an upward trajectory, starting at 8.7K in early April and reaching 11.2K by the end of June. Weekly active users remained robust, beginning at 132K and peaking at 137K in the final week of June.
Hello Kitty Nail Salon, published by Budge Studios, showed steady revenue throughout the quarter, mostly hovering around the $2K mark. Downloads varied from 4.9K to 9.4K, with the highest number of downloads recorded in the first week of April. Weekly active users remained relatively stable, fluctuating between 33K and 39K.
SpongeBob Adventures: In A Jam by Tilting Point LLC had a mixed quarter in terms of revenue, which ranged from $960 to $2.5K. Downloads experienced a gradual decline, starting at 8.6K in early April and dropping to 4.2K by the end of June. However, weekly active users displayed an upward trend, growing from 23.2K to 21.9K over the same period.
Sonic Mania Plus - NETFLIX, the latest entry from Netflix, Inc., launched in May 2024. Despite its recent release, the game saw impressive download numbers, beginning at 19.7K in the first week and leveling off to around 4.1K by the end of June. Revenue, however, remained minimal, with weekly figures not surpassing $100.
These metrics highlight the varying levels of engagement and monetization strategies among the top entertainment mascot games in Latin America. For more detailed insights and data, visit Sensor Tower.